name	enb
type	enemy
aimove chase
aimove wander
health	1
speed	8
shadow	0
nopain	1
nodrop	1
falldie	1
nodieblink 2		
jumpheight 0		
cantgrab 1		
noquake	1				
nolife	1	
load enbl
hostile player
candamage player
animationscript data/scripts/boscript.c
setlayer 50
anim spawn
	offset	13 11
	bbox	-10 -10 45 45
	delay	70
	@cmd velo001 2 0 0
	attack	5 4 16 13 10 
	frame	data/chars/enb/1
anim idle
	loop	1
	offset	13 11
	bbox	-10 -10 45 45
	delay	10
	attack	5 4 16 13 10 
	frame	data/chars/enb/1
anim walk
	loop	1
	offset	13 11
	bbox	-10 -10 45 45
	delay	300
	attack	5 4 16 13 10 
	frame	data/chars/enb/1
	@cmd    target 0.8 0.8
	@cmd shoot2 "enbl" 4 0 -1 
	frame	data/chars/enb/1
anim death
	delay 5
	offset	13 11
	@cmd shoot "wb1" 0 0 0
	sound data/sounds/expl.wav
	frame	data/chars/misc/empty
	@cmd shoot "wb1" -10 10 0
	frame	data/chars/misc/empty
	@cmd shoot "wb1" -10 -10 0
	frame	data/chars/misc/empty


